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NFS Shift 2 Unleashed

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  • NFS Shift 2 Unleashed

    In arrivo per la primavera 2011.

    Per adesso ecco le immagini delle 3 auto disponibili come bonus per i pre-ordini:













    Art.1: L'Italia è una repubblica burocratica fondata sul soppruso e la vessazione.
    La ricchezza di un paese si misura dai soldi nelle tasche dei cittadini, non nelle casse dello Stato.
    La più grande associazione a delinquere in Italia è lo Stato stesso.

  • #2
    Re: NFS Shift 2 Unleashed

    qualche informazione/video in + c'è?sarà spudoratamente arcade oppure con un po di simulazione?

    Commenta


    • #3
      Re: NFS Shift 2 Unleashed

      qui c'è una preview:

      http://www.xbox360achievements.org/n...ctations-.html

      Shift 2: Unleashed Hands-On Preview – Shifting Expectations?
      Written Tuesday, November 30, 2010 By Richard Walker

      Realism is never a word that you'd have previously associated with the Need for Speed franchise until Shift came along. Boasting a fairly unique feature in its 'helmet-cam', which replicated the movements of the driver's head in a bid to recreate an authentic and visceral racing experience, Shift attempted to do something a little different with the racing sim. At least that was the idea. The end result was something that aimed to emulate both the intuitive nature of an arcade speedfest while attempting to please the more hardened petrolhead racing fan with aspects of a more simulation-centric racer.

      Whether it succeeded is up for debate, but it only managed to garner a score of 70 in our review, losing points for being glitch-riddled, a bit dull and failing to deliver where it should have really counted – the handling. Slightly Mad Studios is back on development duties again for Shift 2: Unleashed, which drops the Need for Speed prefix, possibly in an effort to set it apart as something different and not in keeping with the arcade sensibilities of the franchise.

      More than ever, the emphasis is on the simulation side of the coin for Shift 2 and the series' helmet-cam is back with a vengeance, now with a natty visual sheen effect to replicate wearing a helmet with a visor. Sort of. It's actually the most minor of Shift 2's newly added features and barely worthy of mention come to think of it, but still, it's nice to know it's there. More substantial is Shift 2's renewed focus on providing realistic handling with plenty of feedback, and based upon a couple of hands-on laps with the game, we can attest that it's shaping up fairly well.

      You know that a racing title is truly authentic when we go streaking off the track within two seconds of picking up the controller, kicking up grass and gravel as we mount the verge and the rest of the pack go tearing past us. We'll chalk this one up to experience. Somehow managing to catch up to the tail-end of the racers in front of us, we tussle to gain a better position and as we grind and bump into the opposition, the vibrations and to and fro of the helmet-cam makes for some quite immersive feedback.

      The handling actually feels rather responsive and it's probably the only racing game that we'd ever consider playing with the in-car cockpit view, which is saying something as a resolutely out of car third-person view player. It's always better to know where your car is in relation to the track if you ask us, and well, we've always plumped for the default viewpoint favoured by arcade racers. While there's multiple views to choose from, if you want to play Shift 2 properly, you'll shove your virtual head into a helmet and get behind the wheel.

      Right, that's enough about the helmet-cam. What else is new? Well, Slightly Mad is adopting Need for Speed: Hot Pursuit's Autolog feature in an improved capacity for starters, meaning that you'll have the same social networking gubbins for challenging and being challenged by your friends, and it'll be even easier to use. It's on the track where the biggest changes have seemingly been implemented though, with more consideration for external factors like grip on the various surfaces, the effects of G-force and the feel of the suspension as you ride roughshod over rough asphalt or smooth tarmac.

      Driving in a nippy BMW Z4 GT3 during our hands-on, we get a good sense of the impact that different surfaces have on the handling and driving like a madman is a sure-fire way to end up leaving the track in a spectacular crash where you can roll your car quite easily if you're careless. And that's exactly what we end up doing on our next lap around the Australian Bathurst circuit that Slightly Mad is showing for this particular demo.

      What's also notable about this track is that it's also a night race, which Slightly Mad claims is genuine night time racing, not just a day time track in the dark. We're not entirely sure what that means exactly, but apparently it translates to races that are a lot scarier as you skid around corners and speed over dips with only your headlights illuminating the way ahead. The idea is that it makes things seem more dangerous, so getting to know the tracks and planning ahead here is far more important than it ever has been in a racing game.

      So, it's a pretty positive first showing for Shift 2: Unleashed then, and while we're not entirely sure what the 'Unleashed' part pertains to yet, it looks as though Slightly Mad's sequel might succeed in shifting expectations of what a Need for Speed simulation-style racer can be. But then, the first Shift looked set to deliver on its promise, so we don't know what to think. With improved handling and even more polished visuals, Shift 2 certainly seems to be on the right track and if it can maintain the level of refinement we've seen so far, it could get racing sim fans salivating. As it stands however, we've not really seen a defining factor that sets Shift 2 apart from the competition, apart from the helmet-cam of course, so it’s still got its work cut out to catch up the opposition.

      Shift 2: Unleashed is set to leave the pit stop in spring 2011.


      per ora di video c'è solo questo trailer

      YouTube - Shift 2: Unleashed Announcement Trailer
      Ultima modifica di pegaso650; 18-12-2010, 23:19.
      Art.1: L'Italia è una repubblica burocratica fondata sul soppruso e la vessazione.
      La ricchezza di un paese si misura dai soldi nelle tasche dei cittadini, non nelle casse dello Stato.
      La più grande associazione a delinquere in Italia è lo Stato stesso.

      Commenta


      • #4
        Re: NFS Shift 2 Unleashed

        Originariamente inviato da Dark Shade Visualizza il messaggio
        qualche informazione/video in + c'è?sarà spudoratamente arcade oppure con un po di simulazione?
        Penso che sarà un ibrido come il primo.Ne arcade come NFS ne simulativo come FM3
        ""Dicono che per colpa del mio carattere, rischio di rimanere solo a vita. Io dico che forse mi salvo per il resto dei miei giorni."NO direi di no,oggi 4-12-2013 alle 5:19 mi sono innamorato di una sesta
        sigpic

        La vita non dovrebbe essere un viaggio verso la tomba con l'intenzione di arrivare in modo sicuro in un bel corpo e ben conservato,ma piuttosto una sbandata di traverso in una nuvola di fumo, completamente esaurito,completamente sfinito e proclamando a gran voce " WOW! CHE CORSA!! (Hunter Stockton Thompson)

        Commenta


        • #5
          Re: NFS Shift 2 Unleashed

          Shift 2 Unleashed Preview
          Satisfying your Need for Speed.

          Driving a car at speed can be exacting, thrilling and really, really rewarding. That much has powered the likes of Gran Turismo 5 or Forza Motorsport 3, but there's one thing those games don't convey so well; driving a car at speed can also be absolutely terrifying, and that's a facet that's at the very core of Shift 2: Unleashed, EA, DICE and Slightly Mad Studio's second crack of the racing whip.

          When it released late in 2009, Need for Speed: Shift brought some welcome flair to the well-worn art of pounding the tarmac. Its depiction of speed was sensational, the colours draining from a screen that was smeared with a liberal splash of motion blur. Shift 2: Unleashed takes that idea and runs with it, the result the all new helmet cam.


          Framed by the visor it's a driver's eye view that exaggerates the extreme. Head towards a corner and the eyes will shift towards the apex, pull alongside a driver and it'll likely glance over while colliding will again dramatically shift the depth of field - and it's all performed to the terrifying soundtrack of an engine's exaggerated bark and roar. It's certainly immersive, and it feels like the experience of racing a car as seen through the lens of Gaspar Noe.

          It's not just its depiction of speed that's sensationalist – its driving is too. Like its predecessor it skirts around that twilight zone between sim and arcade that few racers have managed to tread well. A burst around a night-time Spa confirms that it's working well with the GT car we drive skating around with an overload of nervous energy, but there's still a sim heart beating beneath it all.

          "If you go to Elite mode, you get all the benefits of a totally accurate physics model," says DICE's Marcus Nilsson, and with his boss Patrick Soderlund's involvement in the FIA's GT series we're inclined to believe him. "If you get into the GT3 car which Patrick drives, that feels like that car does in real life. We've got a good mirror of how to create that. The physics engine is very sim, and we can tweak it to make a more sensational feel for the player who wants that."

          There's also the expected boost in content – Shanghai and Bathurst help fill out the track list, and the addition of the official FIA GT licence brings with it a fleet of desirable race cars as well as an opportunity for Soderlund to play as himself. The track list runs to around 100 with 130 cars to hurl around them - numbers that are eclipsed by Gran Turismo 5, though EA's not particularly bothered. "We're not trying to innovate with the numbers like other games in the genre do," boasts Nilsson, "we're trying to innovate behind the wheel, where it really matters."


          It's a thinly veiled potshot at Polyphony's opus, and EA's not being shy about its expectations for Shift 2: Unleashed. The original Shift was, until a few weeks back, quite easily the best Need for Speed game for nearly half a decade, but this time out it's got bigger concerns than simply reviving an ailing franchise; now it's got Gran Turismo and Forza Motorsport in its sights. "This game is built to become number 1," says Nilsson in a typically Nordic and brilliantly matter of fact way.

          And why not? With DICE now heading up the franchise and Criterion delivering what could be the best arcade racer of this generation with Hot Pursuit, the Need for Speed series has never looked healthier. Shift 2: Unleashed may be bashful about its heritage – the Need for Speed part is relegated from the title and will merely be part of the game's box branding – but its immediate bloodline is apparent.

          Autolog, the social networking feature that formed the backbone of Hot Pursuit, is here in tweaked form, providing a thread that's set to continue with future Need for Speed games. Within the more serious-minded world of Shift 2: Unleashed its benefits are obvious – competing for fastest times amidst a group of friends has already proved addictive in Hot Pursuit, and when it's transferred over to the more precise art of race car driving that's only going to be amplified.

          XP earnt by beating friends times on the speedwall (Autolog's own take on friend's leaderboards) will feed into the overall progression system, and again it's a system with depth, doling out points for various on-track achievements. In the original Shift the feature was smart and compelling, and there's no reason to believe that won't be the case second time around.

          And second time around it's heartening that, in the new helmet cam experience, DICE and Slightly Mad Studios is finding room for innovation in a genre that can be slow to move forward. Expect to read more in the run-up to its Spring 2011 release.


          http://uk.xbox360.ign.com/articles/113/1137431p1.html



































          Ultima modifica di pegaso650; 18-12-2010, 23:18.
          Art.1: L'Italia è una repubblica burocratica fondata sul soppruso e la vessazione.
          La ricchezza di un paese si misura dai soldi nelle tasche dei cittadini, non nelle casse dello Stato.
          La più grande associazione a delinquere in Italia è lo Stato stesso.

          Commenta


          • #6
            Re: NFS Shift 2 Unleashed

            Non sembra malvagio come gioco

            Commenta


            • #7
              Re: NFS Shift 2 Unleashed

              ma già fanno uscire un altro nfs??????????????????????????????????
              "non ho bisogno di troppi cv per andare forte, guido la Miata, nessuna curva è lenta"Ax
              "Su un'auto il pezzo più utile è quello che si può togliere" Colin Chapman
              "tutto quello che non c'è, non pesa" Colin Chapman

              Commenta


              • #8
                Re: NFS Shift 2 Unleashed

                Originariamente inviato da Alex Tigra Visualizza il messaggio
                ma già fanno uscire un altro nfs??????????????????????????????????
                Uno all'anno
                Ultima modifica di Isola; 23-12-2010, 11:59.
                ""Dicono che per colpa del mio carattere, rischio di rimanere solo a vita. Io dico che forse mi salvo per il resto dei miei giorni."NO direi di no,oggi 4-12-2013 alle 5:19 mi sono innamorato di una sesta
                sigpic

                La vita non dovrebbe essere un viaggio verso la tomba con l'intenzione di arrivare in modo sicuro in un bel corpo e ben conservato,ma piuttosto una sbandata di traverso in una nuvola di fumo, completamente esaurito,completamente sfinito e proclamando a gran voce " WOW! CHE CORSA!! (Hunter Stockton Thompson)

                Commenta


                • #9
                  Re: NFS Shift 2 Unleashed

                  la serie Shift ha comunque un altro target rispetto agli altri NFS
                  Art.1: L'Italia è una repubblica burocratica fondata sul soppruso e la vessazione.
                  La ricchezza di un paese si misura dai soldi nelle tasche dei cittadini, non nelle casse dello Stato.
                  La più grande associazione a delinquere in Italia è lo Stato stesso.

                  Commenta


                  • #10
                    Re: NFS Shift 2 Unleashed

                    finalmente una data, anzi due:

                    24 marzo in europa, 25 marzo in uk... mah

                    http://www.xbox360achievements.org/n...his-March.html
                    Art.1: L'Italia è una repubblica burocratica fondata sul soppruso e la vessazione.
                    La ricchezza di un paese si misura dai soldi nelle tasche dei cittadini, non nelle casse dello Stato.
                    La più grande associazione a delinquere in Italia è lo Stato stesso.

                    Commenta

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